engine-shader
Installation
SKILL.md
Creating Custom Shaders
This skill guides creation of GLSL shaders that integrate with the engine's shadow system.
Architecture Overview
The engine uses a shader injection system:
- You write fragment shaders with custom effects
- Engine automatically injects shadow uniforms and
getShadow()function - Use standard vertex shader or write custom one
- Register shader → Create material → Assign to entities
File Locations
Place shaders in your game's assets folder: