skills/smithery.ai/engine-shader

engine-shader

Installation
SKILL.md

Creating Custom Shaders

This skill guides creation of GLSL shaders that integrate with the engine's shadow system.

Architecture Overview

The engine uses a shader injection system:

  1. You write fragment shaders with custom effects
  2. Engine automatically injects shadow uniforms and getShadow() function
  3. Use standard vertex shader or write custom one
  4. Register shader → Create material → Assign to entities

File Locations

Place shaders in your game's assets folder:

Installs
1
First Seen
Apr 4, 2026
engine-shader from smithery.ai