skills/smithery.ai/generate-modes

generate-modes

Installation
SKILL.md

Generate modes

Goal

Create three project-specific, behavioral mode skills under ./.{AGENT_NAME}/skills/:

  • {slug}-mode-planner
  • {slug}-mode-debugger
  • {slug}-mode-qa-tester

Each mode must:

  1. Always state acceptance criteria and how to verify locally.
  2. Never change or weaken existing tests without explicit approval.
  3. When drafting skills, follow the Agent Skills spec (valid frontmatter; keep SKILL.md under ~500 lines; use progressive disclosure).

The modes must be written so they do not reference any specific benchmark, puzzle set, or domain-specific toy terms. They must read as general-purpose operating procedures.

For concrete “golden” examples of what the generated mode SKILL.md files should look like after adaptation, see references/examples.md.

Installs
1
First Seen
Mar 29, 2026
generate-modes from smithery.ai