skills/smithery.ai/godot-gdscript

godot-gdscript

Installation
SKILL.md

Godot GDScript Development

Comprehensive guide for Godot 4.x game development using GDScript.

Core Principles

Node-Based Architecture

Everything in Godot is a Node. Scenes are trees of nodes. Understand the hierarchy:

  • Node - Base class, provides basic tree structure
  • Node2D - Adds 2D transform (position, rotation, scale)
  • Node3D - Adds 3D transform
  • Specialized nodes inherit from these

Scene Structure

  • Scenes are reusable - A scene can be instanced multiple times
  • Composition over inheritance - Build complex objects from simple scenes
  • Each scene has a root node - The top-level node defines the scene type
Installs
1
First Seen
May 1, 2026
godot-gdscript from smithery.ai