skills/smithery.ai/godot-physics

godot-physics

Installation
SKILL.md

Godot Physics Skill

Physics system implementation for Godot Engine.

Overview

This skill provides capabilities for implementing physics-based gameplay in Godot.

Capabilities

  • Configure RigidBody2D/3D
  • Set up collision layers and masks
  • Implement raycasting and shape casting
  • Handle Area2D/3D triggers
  • Configure physics materials

Usage Patterns

Installs
1
First Seen
Mar 21, 2026
godot-physics from smithery.ai