skills/smithery.ai/juce-audio-graphics-architect

juce-audio-graphics-architect

SKILL.md

JUCE Audio Graphics Architect

Overview

Plan and implement JUCE plugins that combine real-time DSP with interactive visuals and layered UI, while keeping the audio thread realtime-safe.

Core Capabilities

  1. Plan plugin architecture, data flow, and thread boundaries.
  2. Implement DSP chains with APVTS parameters and smoothing.
  3. Build FFT and metering pipelines for audio-reactive UI.
  4. Create OpenGL or shader-driven visuals and particle systems.
  5. Design layered UI with transparency, shadows, and animation.
  6. Integrate third-party modules when they reduce custom work.

Third-Party Usage

  • Prefer proven libraries and JUCE modules over custom re-implementation.
  • Verify license, platform support, and JUCE version compatibility.
  • Integrate via CMake (submodule, FetchContent, or CPM) and document the steps.
Installs
2
First Seen
Mar 25, 2026