skills/smithery.ai/love-physics

love-physics

SKILL.md

When to use this skill

Can simulate 2D rigid body physics in a realistic manner. This module is based on Box2D, and this API corresponds to the Box2D API as closely as possible. Use this skill when working with physics operations, collision detection, rigid body dynamics, or any physics-related operations in LÖVE games.

Common use cases

  • Creating physics-based game mechanics
  • Implementing realistic object interactions
  • Handling collision detection and response
  • Working with rigid bodies and constraints
  • Simulating real-world physics behavior

Functions

Installs
2
First Seen
Apr 30, 2026