rpg-dm-content-pack-authoring
SKILL.md
RPG Content Pack Authoring (Kernel/Content Separation)
Use this skill when the user asks to add/modify world content (NPCs, quests, locations, lore, random tables, session logs) and you must keep the kernel stable.
Classification (stable)
- Kernel (stable API): input protocol, turn pipeline, HUD schema, save protocol, RAG rules, conflict policy.
- Content packs (mutable data): NPCs, quests, locations, world state, random tables, session history, fiction.
Authoring rules
- Put facts in content (
cartridges/<id>/lore/,cartridges/<id>/characters/,cartridges/<id>/locations/,cartridges/<id>/quests/), not in kernel prompts. - Keep files small and indexed: add tags/anchors so RAG can fetch tiny snippets.
- Maintain alias → stable ID through roster/index files (so players can type natural language).
- Update dynamic state only via append/patch (ARCHIVE_DELTA style).