skills/smithery.ai/sbox-triggers-collisions

sbox-triggers-collisions

Installation
SKILL.md

S&box Triggers & Collisions

Implement trigger zones and collision detection in S&box using the component-based interface system.

When to Use

  • Creating interactive zones (heal pads, damage areas, checkpoints)
  • Detecting when players enter/exit areas
  • Implementing physics interactions (bouncy pads, jump pads)
  • Building pickups and collectibles
  • Creating moving platforms or obstacles
  • Detecting solid object collisions

Core Concepts

S&box uses Component Interfaces to handle physical interactions:

Installs
1
First Seen
Apr 3, 2026