skills/smithery.ai/starwards-tdd

starwards-tdd

SKILL.md

Test-Driven Development for Starwards

Overview

Write the test first. Watch it fail. Write minimal code to pass.

Core principle: "If you didn't watch the test fail, you don't know if it tests the right thing."

Starwards-specific: Test state sync, decorators, multiplayer scenarios, and UI interactions.

When to Use

Always:

  • New ship systems (@gameField decorators)
  • New space objects (Spaceship, Projectile, etc.)
  • Bug fixes in game logic
  • UI widget changes (Tweakpane panels)
  • Multiplayer scenarios (Colyseus state sync)
  • Command handlers (JSON Pointer or typed commands)
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2
First Seen
Apr 5, 2026