3d-games

Installation
SKILL.md

3D Game Development

Principles for 3D game systems.


1. Rendering Pipeline

Stages

1. Vertex Processing → Transform geometry
2. Rasterization → Convert to pixels
3. Fragment Processing → Color pixels
4. Output → To screen

Optimization Principles

Installs
Repository
smithery/ai
First Seen
3d-games — smithery/ai