interactive-content

Installation
SKILL.md

interactive-content

The participation format — give a reason to participate, make the first tap effortless, ask something specific, close the loop, and turn responses into content + insight. The agent designs the mechanic; the human adds native stickers in-app; WoopSocial publishes the feed-post versions. (Every interaction doubles as audience research.)

The POV: participation beats consumption — but only if the ask does a job

A poll takes one tap; a quiz feels like a game; a slider expresses nuance without typing — and platforms treat those taps as high-value engagement signals that compound reach. But most interactive content is filler ("coffee or tea?") that audiences ignore, because the ask does a job for the brand's metrics and nothing for the participant. The top-1% moves: (1) every ask does a job for the audience — involve them in a real decision, name a relatable struggle, open a genuine debate, or teach through play; (2) scope the AMA — "ask me anything about [topic]" filters for quality where a bare AMA stalls; (3) the loop is the value — share results back, answer publicly (with permission), and batch answers into a series; an unclosed loop teaches people that participating does nothing; (4) every result is a micro-survey that feeds the content pipeline — honestly framed as direction, not research. And the honest tool line, stated plainly: stickers are native-only — the agent designs, the human adds them in-app, and nobody fabricates a result.

Installs
111
GitHub Stars
45
First Seen
Jul 16, 2026
interactive-content — social-media-skills/skills