ae-vfx-cleanup
Installation
SKILL.md
VFX cleanup and compositing
Cleanup is a patch of real pixels laid over the problem, moving with the surface under it. Keep three things apart in every comp: the Plate (the original, never edited), the Repair (the patch, and only the patch), and the Holdout (anything in front that must survive, restored on top).
Build in a duplicate: ae_duplicate_comp {"comp": "Shot", "name": "Shot CLEAN"}.
Classify the shot first
Two questions decide it, not size: is the background behind the target ever seen, and what in front of it must survive?