gm-conditions

Installation
SKILL.md

Conditions

The condition list below is 5e — apply it only when the scene-context KIT block says dnd5e.

Condition Effect
Blinded Can't see; auto-fail sight checks; disadvantage on attacks
Charmed Can't attack charmer; charmer has advantage on social checks
Deafened Can't hear; auto-fail hearing checks
Frightened Disadvantage while source in sight; can't move closer
Grappled Speed 0
Incapacitated No actions or reactions
Paralyzed Incapacitated; can't move/speak; auto-fail Str/Dex saves; melee crits
Poisoned Disadvantage on attacks and ability checks
Prone Disadvantage on attacks; melee vs it has advantage
Restrained Speed 0; disadvantage on attacks and Dex saves
Stunned Incapacitated; can't move; barely speak
Unconscious Incapacitated; can't move/speak; unaware; drops prone
Installs
1
GitHub Stars
155
First Seen
3 days ago
Security Audits