gm-conditions
Installation
SKILL.md
Conditions
The condition list below is 5e — apply it only when the scene-context KIT block says dnd5e.
| Condition | Effect |
|---|---|
| Blinded | Can't see; auto-fail sight checks; disadvantage on attacks |
| Charmed | Can't attack charmer; charmer has advantage on social checks |
| Deafened | Can't hear; auto-fail hearing checks |
| Frightened | Disadvantage while source in sight; can't move closer |
| Grappled | Speed 0 |
| Incapacitated | No actions or reactions |
| Paralyzed | Incapacitated; can't move/speak; auto-fail Str/Dex saves; melee crits |
| Poisoned | Disadvantage on attacks and ability checks |
| Prone | Disadvantage on attacks; melee vs it has advantage |
| Restrained | Speed 0; disadvantage on attacks and Dex saves |
| Stunned | Incapacitated; can't move; barely speak |
| Unconscious | Incapacitated; can't move/speak; unaware; drops prone |