roblox-core

Installation
SKILL.md

roblox-core

When to Use

Use this skill when the task is primarily about core Roblox runtime structure and everyday gameplay scripting:

  • Choosing whether logic belongs on the client, server, or both.
  • Deciding where Script, LocalScript, and ModuleScript instances should live.
  • Organizing code across ServerScriptService, ServerStorage, ReplicatedStorage, ReplicatedFirst, StarterPlayer, StarterGui, and Workspace.
  • Using services, module reuse, attributes, and bindables inside normal gameplay code.
  • Working with common Studio scripting workflows like playtesting, Explorer layout, WaitForChild(), and Output-driven debugging.
  • Implementing straightforward input, camera, raycasting, collision, and CFrame behavior as part of ordinary experience scripting.

Do not use this skill when the task is mainly about:

  • Exhaustive engine API lookup or class-by-class reference browsing.
  • Cross-boundary remote design, advanced remote security, or server-authority architecture.
  • Persistence, memory stores, messaging, Open Cloud, OAuth, or external automation.
Installs
44
GitHub Stars
9
First Seen
Mar 19, 2026
roblox-core — stackfox-labs/luau-skills