game-design-big-five-personality-audit

Installation
SKILL.md

Game Design Big Five Personality Audit

Audit a design by asking which OCEAN trait expressions it feels comfortable for, rewards, strains, or quietly repels.

Use this skill to evaluate how a game, feature, flow, or system fits different personality-style preferences using the Big Five: Openness, Conscientiousness, Extraversion, Agreeableness, and Neuroticism.

Treat these as fit lenses, not diagnostic labels.

Core principle

This is not about pretending a game can be reverse-engineered into a clinical personality test.

The useful question is simpler:

  • what kind of novelty appetite does this design reward?
  • what kind of structure tolerance does it demand?
  • what level of social intensity does it assume?
  • how cooperative or adversarial does it feel?
  • how emotionally rough, stressful, or safe is it?
Installs
31
GitHub Stars
92
First Seen
May 2, 2026