game-design-brainstorm-methods
Installation
SKILL.md
Game Design Brainstorm Methods
Use named brainstorming methods, not generic idea spray.
This skill helps choose and run a well-known ideation methodology that fits the design problem. The goal is not to mention frameworks for show. The goal is to use the right method to unlock better game design options, surface hidden assumptions, and produce a practical shortlist worth exploring next.
Read references/method-selection.md when choosing a method.
Read references/method-patterns.md when you need the exact structure for a method output.
What to produce
Produce:
- Problem frame - what the team is trying to solve
- Method choice - which brainstorming method is best and why
- Method run - the actual brainstorm output in that method's format
- Idea clusters - themes, repeated patterns, or promising directions
- Shortlist - strongest candidates to pursue next
- Next move - recommendation, prototype, or follow-up question