game-design-grow-design
Installation
SKILL.md
Game Design GROW Design
Use the GROW model to turn vague game design conversations into a structured decision flow:
Goal -> Reality -> Options -> Will
Use this skill when a team has ideas, concerns, and opinions, but not enough shared structure to reach a decision. Keep the framework practical, explicit, and usable by teams that need help clarifying what they want, what is true right now, what they could do, and what they should commit to next.
What to produce
Generate a structured decision pass with these outputs:
- Goal - a concise statement of the intended outcome and success criteria
- Reality - the current state, constraints, dependencies, and unknowns
- Options - multiple credible paths, not just one preferred answer
- Will - a recommendation, immediate next steps, and validation needs