game-design-one-page-design-doc
Installation
SKILL.md
Game Design One-Page Design Doc
Create a one-page game design document that is readable, decision-useful, and visually polished — exportable as a PDF that looks like a real product.
Use this skill when the user wants a compact game design summary rather than a bloated GDD. The output is designed to be passed around in meetings, dropped in Slack, or emailed to publishers without embarrassment.
Read references/family-conventions.md when you want the shared style and prioritization rules for this game-design skill family.
Read references/source-notes.md when you want the distilled takeaways from the reference template and the GDC talk overview.
Core principle
A one-page design doc is not a small bad GDD. It is a compressed communication tool.
It should:
- state what the game is
- state why it is interesting
- state what feeling or fantasy it is chasing
- state the core features and interaction model
- state enough production framing to make it actionable