game-design-player-perspective-reframe
Installation
SKILL.md
Game Design Player Perspective Reframe
Reframe a player's current situation so the same game state can be interpreted through a more motivating lens.
Use this skill when the player is not blocked by a fundamentally broken system, but by a stale interpretation of what their situation means or what kind of play is currently available to them.
Core principle
Sometimes the problem is not lack of content, but lack of meaning.
A player can have options available and still feel stuck because they are reading the current state through an exhausted frame: "I cannot grow," "I am behind," "nothing is happening," or "this part is just waiting." Reframing changes the interpretation of the state so a new kind of goal, role, or challenge becomes visible.