game-dev-budget-estimator
Installation
SKILL.md
Game Dev Budget Estimator
Estimate likely cost ranges, not fake precision.
Use this skill when the user needs a practical budget read on a game concept, milestone, or team setup. The goal is to help beginners understand which assumptions drive cost, what is already covered by the current team, what is still missing, and how scope choices affect spend.
Read references/cost-drivers.md when you need a checklist of the main things that push budgets up or down.
Read references/estimation-modes.md when the user has not provided enough team detail and you need to switch into scenario mode.