game-dev-time-estimator
Installation
SKILL.md
Game Dev Time Estimator
Estimate likely timeline ranges, not fake precision.
Use this skill when the user needs a practical schedule read on a game concept, milestone, or team setup. The goal is to help beginners understand which assumptions drive time, what the current team can realistically deliver, where hidden schedule drag comes from, and how scope choices affect duration.
Read references/time-drivers.md when you need a checklist of the main things that push timelines up or down.
Read references/estimation-modes.md when the user has not provided enough team detail or when you need to switch into scenario mode.