design-player-choice

Installation
SKILL.md

Design Player Choice

Design choices around player intention, not merely alternate lines.

Use this model:

Context → Player understanding → Intentions → Options → Commitment → Feedback → Consequence → State change

A meaningful choice does not require a unique plot branch. It requires the player to understand that different options express meaningfully different intentions or strategies and that the game responds coherently.

Inputs

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Installs
5
First Seen
Oct 10, 2026