ship
Installation
SKILL.md
Ship
The final pass on a PR. /ship orchestrates the whole pre-merge process:
it runs the review gates in order, gates on their results, and opens the PR.
It's an orchestrator, not a monolith. Two gates it does itself, because no
portable version exists (they're Claude-native): Simplify and Code
Review. Two gates it delegates to standalone skills that both harnesses
have: Adversarial → the adversarial-review skill, Finalize → the
finalize skill. Ship owns the policy (order, when adversarial triggers, what
blocks the ship); the delegated skills own their mechanism.
Eight gates, run in order: