stewartmoreland/blender-skills
Core Pipeline
Orchestration, modeling, and the universal asset production pipeline.
Engine Export
Export pipelines for game engines and interchange formats.
Discipline Artists
Specialist artist roles for characters, environments, props, and technical modeling.
Look & Light
Materials, lighting, rendering, cinematography, and scene dressing.
Animation & Simulation
Rigging, animation, and physics-driven effects.
Art Styles
Visual style direction from lowpoly and pixel art to painterly and retro eras.
anime-style
3
isometric-style
2
cartoon-style
1
chibi-style
1
comic-book-style
1
manga-style
1
hand-painted-style
1
painterly-style
1
stylized-style
1
realistic-style
1
minimalist-style
1
vector-style
1
lowpoly-style
1
voxel-style
1
pixel-art-style
1
retro-8bit-style
1
retro-16bit-style
1
hd-2d-style
1
frutiger-aero-style
1
dream-weirdcore-style
1
liminal-space-style
1
neon-retrofuturism
1
noir-style
1
stop-motion-craft-style
1
visual-console-eras
1
Horror
Horror subgenre direction: PSX, found footage, body horror, eldritch, and more.
Moods
Emotional tone and atmosphere direction.
Worlds
World and setting themes for environments.
Game Genres
Gameplay-genre asset direction from RPGs to soulslikes.