game-economy

Installation
SKILL.md

Review Game Economy

Every source has a sink. Baseline play remains viable without paid acceleration. Purchased value is not silently reduced. For randomized rewards, model the actual pity/featured/duplicate machine, not only displayed base rates. A displayed drop rate that the machine does not implement is a false claim.

Open game economy patterns for invariants, affordability, IAP/IAA, gacha, and cohort simulation.

Installs
4
Repository
sylphxai/skills
GitHub Stars
1
First Seen
Aug 22, 2026
game-economy — sylphxai/skills