roblox-economy

Installation
SKILL.md

When to Load

Load when designing currency systems, balancing rewards, creating trading/marketplace systems, or diagnosing inflation/deflation in an existing game. Also relevant for monetization integration (GamePasses, battle passes, premium currency).

Quick Reference

Currencies (max 3)

  • Soft (Gold): gameplay-earned, primary transactions
  • Premium (Gems): rare/purchased with Robux, exclusive items
  • Tokens (Event Points): limited-time, expires per event

Faucets ↔ Sinks Balance

Faucets: quests, daily login, drops, PvP wins, selling items, achievements, rebirth Sinks: purchases, upgrades, repairs (10-20% tax), cosmetics, consumables, gacha

  • Faucets > Sinks → inflation (currency worthless)
  • Sinks > Faucets → deflation (new players stuck)
Installs
103
GitHub Stars
9
First Seen
May 28, 2026
roblox-economy — tabooharmony/roblox-brain