roblox-publish-checklist
When to Load
Load when preparing to publish or update a Roblox game. Provides a structured checklist covering data persistence, security, performance, monetization, mobile, gameplay, metadata, social, and analytics. Use to catch blockers before going live.
Quick Reference
1. Data & Persistence
DataStore save/load ✓ · Session locking (ProfileStore) ✓ · BindToClose ✓ · Data migration plan ✓ · Disconnect-during-save edge case ✓ · No parallel save race conditions ✓
2. Security
All remotes validated server-side (types, ranges, ownership) ✓ · No secrets in ReplicatedStorage/StarterPlayer ✓ · Rate limiting on remotes ✓ · Logic server-side only (currency, inventory, damage) ✓ · ProcessReceipt: grant THEN PurchaseGranted ✓ · Anti-cheat basics (speed, teleport, inventory) ✓
3. Performance
Mobile tested ✓ · Part count reasonable ✓ · No memory leaks (events disconnected) ✓ · MicroProfiler: no scripts >1ms/frame ✓ · StreamingEnabled if large map ✓ · Signal cleanup ✓
4. Monetization
GamePasses idempotent on rejoin ✓ · DevProducts deliver correctly ✓ · Premium payout configured ✓ · Prices competitive ✓ · No pay-to-win ✓