networking-replication
Installation
SKILL.md
Roblox Networking & Replication
When implementing networking systems, follow these Roblox-specific patterns for optimal multiplayer experience.
RemoteEvent Optimization
Batch Multiple Events
-- BAD: Firing many events per frame
for _, enemy in ipairs(enemies) do
UpdateEnemyRemote:FireClient(player, enemy.id, enemy.position, enemy.health)
end