atmosphere-shader
Installation
SKILL.md
Atmosphere Shader Skill
Render physically-accurate skies, sunsets, and planetary atmospheres through atmospheric scattering — Rayleigh, Mie, and Ozone models composed via raymarching in GLSL fragment shaders. Four progressive modes from flat backdrop to LUT-optimized planetary pipeline.
Modes
| Mode | Output | Complexity |
|---|---|---|
sky-dome |
Single-pass fragment shader, flat sky backdrop | Entry point |
atmosphere-post |
Depth-aware post-processing effect with atmospheric fog | Intermediate |
planet |
Spherical atmosphere shell around a mesh, logarithmic depth | Advanced |
lut |
Transmittance + Sky View + Aerial Perspective LUTs, FBO pipeline | Production |
Gotchas — What Claude Gets Wrong
These are the highest-signal items in this skill. Every one is a concrete, reproducible failure mode.