tella-motion-design

Installation
SKILL.md

Motion design for Tella videos

Graphics in a Tella video serve someone talking or showing their screen. A good graphic lands on the word it illustrates, says less than the speaker, stays long enough to read, and gets out of the way. Restraint looks designed; effects look like a template.

This skill needs the Tella MCP. If tools such as get_timeline are missing, follow the connection steps in the tella skill first.

Tools

Use text overlays first: they work without Tella Motion and stay editable like any text. Use highlights to point at UI in a screen recording. Use a Tella Motion document (an overlay, or b-roll through add_layout with Tella Motion media) only when several elements must move together, such as a diagram or a chart. Add a Tella Motion clip only when the user asks, since it changes the video's length. If the Tella Motion tools are missing, say so and do what the rest can.

A request for the whole video

For a general request ("add some motion graphics"), go through the video stretch by stretch and give each part what it needs, loading the matching skill: the hook and key lines as type, numbers as callouts, a screen demo's steps as screen callouts, an explanation with a shape as a diagram, several things shown at once as a carousel, product screens as redrawn or parallax UI, and the call to action. Leave stretches that need nothing alone.

One look

Decide the look before building and keep to it: one typeface (reuse the video's text presets or existing overlays when it has them), a few colours with one accent, and a clear hierarchy: the key word or number large and in the accent, supporting text smaller and plainer, the same size for the same role every time. One calm easing. No bouncy, elastic or spring easing. Every graphic has an exit. Check contrast against what is really behind the text, and don't add shadows or outlines it doesn't need.

Timing

Installs
28
Repository
tellahq/skills
First Seen
14 days ago