3dsmax-rendering
Installation
SKILL.md
3ds Max Rendering
Configure production renders with V-Ray and Corona. Optimize quality vs. render time for architectural visualization, product shots, and animation.
V-Ray Settings
Global Illumination
-- V-Ray GI for interior archviz (production quality)
local vr = renderers.current -- Assumes V-Ray is active renderer
-- Primary: Brute Force (most accurate for interiors)
vr.gi_on = true
vr.gi_primary_type = 0 -- 0=Brute Force, 2=Irradiance Map, 3=Light Cache
vr.gi_primary_subdivs = 8
-- Secondary: Light Cache (fast, good for secondary bounces)
vr.gi_secondary_type = 3 -- Light Cache
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