3dsmax-rendering

Installation
SKILL.md

3ds Max Rendering

Configure production renders with V-Ray and Corona. Optimize quality vs. render time for architectural visualization, product shots, and animation.

V-Ray Settings

Global Illumination

-- V-Ray GI for interior archviz (production quality)
local vr = renderers.current  -- Assumes V-Ray is active renderer

-- Primary: Brute Force (most accurate for interiors)
vr.gi_on = true
vr.gi_primary_type = 0       -- 0=Brute Force, 2=Irradiance Map, 3=Light Cache
vr.gi_primary_subdivs = 8

-- Secondary: Light Cache (fast, good for secondary bounces)
vr.gi_secondary_type = 3     -- Light Cache
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First Seen
Mar 17, 2026