ux-design
Installation
SKILL.md
UX Design & Design Systems
Canonical reference for design system engineering, accessibility, and UX patterns. This skill absorbs and expands component design, form handling, and accessibility guidance — these topics live here, not in language-specific skills.
For responsive CSS and Tailwind patterns, see /css-responsive. For SaaS-specific product patterns, see /saas-product. For React hooks and state, see /react.
1. Design Philosophy
| Principle | Application |
|---|---|
| Consistency > aesthetics | A consistent but plain UI outperforms an inconsistent beautiful one |
| Constraints enable creativity | Tokens and scales prevent visual entropy and speed up decisions |
| Accessibility is design | A11y isn't a bolt-on — it shapes hierarchy, contrast, spacing, and interaction |
| Composable over configurable | Combine small, focused components instead of building mega-components with 30 props |
| Content drives layout | Design components around real data lengths and edge cases, not lorem ipsum |
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