rust-ownership-system
Rust Ownership System
Master Rust's unique ownership system that provides memory safety without garbage collection through compile-time checks.
Ownership Rules
Three fundamental ownership rules:
- Each value in Rust has a variable that's its owner
- There can only be one owner at a time
- When the owner goes out of scope, the value is dropped
fn ownership_basics() {
// s owns the String
let s = String::from("hello");
// Ownership moved to s2
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