bevy-3d-lighting
Installation
SKILL.md
Bevy 3D lighting
When to use
Load this when a 3D scene needs lights. Materials stay on bevy-3d-materials. Check the light module docs for shadow and GI settings beyond the module blurbs.
ECS shape
- Module:
bevy::lightsays it provides directional, point, and spot lights, plus light probes, atmosphere, volumetrics, and shadow configuration. - Feature:
bevy_lightis described the same way on the crate feature list. - PBR page names:
DirectionalLightViewEntities,ExtractedDirectionalLight,ExtractedPointLight,ExtractedRectLight,GpuClusteredLight(point, spot, or rectangle),DistanceFog,LightProbePlugin,ContactShadows. - Systems: light clustering and extraction are engine-owned. Gameplay only spawns light entities.