bevy-3d-materials

Installation
SKILL.md

Bevy 3D materials

When to use

Load this when a mesh needs a PBR surface. Custom shader extension points are on bevy-shaders. Lighting is on bevy-3d-lighting.

ECS shape

  • Type: StandardMaterial (feature blurbs and DistanceFog).
  • Extension: ExtendedMaterial on the pbr page.
  • Features that mention StandardMaterial textures: pbr_anisotropy_texture, pbr_multi_layer_material_textures, pbr_specular_textures, pbr_transmission_textures. Check the struct page for field names before writing them.
  • Plugin: bevy_pbr adds PBR rendering. It is part of the 3d render collection.

Coming from Godot

Installs
4
GitHub Stars
850
First Seen
3 days ago