bevy-3d-world-building
Installation
SKILL.md
Bevy 3D world building (docs-first stub)
Not a full port. Docs-first stub. Godot counterpart: godot-3d-world-building.
When to use
Load this when placing meshes, lights, and colliders into a level. Scene spawn mechanics stay on bevy-asset-scenes. Physics bodies stay on bevy-physics-3d.
ECS shape
- Spawn: entities with transforms and render components.
bevy_meshprovides a mesh format. Mesh primitive constructors were not opened. - Scenes:
bevy_sceneandbevy_gltfare features. Spawn details are on bevy-asset-scenes (AssetServer, scene spawn). - Lights: place them using bevy-3d-lighting.
- Systems: level streaming is your state plus asset handles. No streaming type was opened.