godot-mechanic-secrets
Pass
Audited by Gen Agent Trust Hub on Oct 14, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill implements standard Godot game development patterns for managing secret mechanics.
- The scripts use
ConfigFilefor local data persistence in the standarduser://directory, which is expected behavior for game state management. - Input handling uses the recommended event-based system with action buffers to avoid frame-rate dependencies.
- Look-at detection is implemented using optimized dot-product calculations instead of expensive raycasts.
- The logic for anti-brute-force lockout and visual cues for hidden objects follows game design best practices without introducing security vulnerabilities.
- All external references and dependencies point to official Godot documentation or repositories within the same vendor organization, posing no supply chain or remote code execution risks.
Audit Metadata