godot-mechanic-secrets

Pass

Audited by Gen Agent Trust Hub on Oct 14, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill implements standard Godot game development patterns for managing secret mechanics.
  • The scripts use ConfigFile for local data persistence in the standard user:// directory, which is expected behavior for game state management.
  • Input handling uses the recommended event-based system with action buffers to avoid frame-rate dependencies.
  • Look-at detection is implemented using optimized dot-product calculations instead of expensive raycasts.
  • The logic for anti-brute-force lockout and visual cues for hidden objects follows game design best practices without introducing security vulnerabilities.
  • All external references and dependencies point to official Godot documentation or repositories within the same vendor organization, posing no supply chain or remote code execution risks.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 14, 2026, 09:25 AM