godot-navigation-pathfinding

Pass

Audited by Gen Agent Trust Hub on Oct 13, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill provides legitimate Godot Engine (GDScript) implementations for pathfinding, NavigationServer RIDs, and asynchronous navmesh baking.\n- [SAFE]: Technical instructions focus on performance optimization (memory-optimized queries, node-less RVO crowds) and common implementation pitfalls (awaiting physics frames).\n- [SAFE]: Metadata and descriptions are consistent with the technical content, showing no signs of poisoning or deceptive behavior.\n- [SAFE]: All external resources trace back to the official engine documentation or the author's specific project infrastructure.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 13, 2026, 09:31 AM