godot-platform-console

Pass

Audited by Gen Agent Trust Hub on Oct 14, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill follows established security and development practices for the Godot engine. All identified patterns are dedicated to the primary purpose of console porting and certification.
  • [INDIRECT_PROMPT_INJECTION]: The skill defines ingestion points for user/game data during save and achievement operations, representing a minimal attack surface.
  • Ingestion points: execute_save in scripts/async_save_manager.gd and unlock_achievement in scripts/achievement_offline_queue.gd.
  • Boundary markers: Not required for these specific data-handling operations.
  • Capability inventory: File-write operations to the user:// local directory (standard for Godot save systems).
  • Sanitization: Employs JSON.stringify and store_var for serialization, preventing injection into the underlying data structure.
  • [COMMAND_EXECUTION]: Utilizes WorkerThreadPool.add_task in scripts/async_save_manager.gd and scripts/background_data_prefetcher.gd to perform background I/O. This is a standard Godot feature used here to prevent main-thread stutters during file saving and asset prefetching.
  • [DATA_EXPOSURE_AND_EXFILTRATION]: Local file access is restricted to the safe user:// sandbox for game state persistence. No network exfiltration or access to sensitive system paths (like .ssh or .aws) was found.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 14, 2026, 09:23 AM