godot-platform-console
Pass
Audited by Gen Agent Trust Hub on Oct 14, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill follows established security and development practices for the Godot engine. All identified patterns are dedicated to the primary purpose of console porting and certification.
- [INDIRECT_PROMPT_INJECTION]: The skill defines ingestion points for user/game data during save and achievement operations, representing a minimal attack surface.
- Ingestion points:
execute_saveinscripts/async_save_manager.gdandunlock_achievementinscripts/achievement_offline_queue.gd. - Boundary markers: Not required for these specific data-handling operations.
- Capability inventory: File-write operations to the
user://local directory (standard for Godot save systems). - Sanitization: Employs
JSON.stringifyandstore_varfor serialization, preventing injection into the underlying data structure. - [COMMAND_EXECUTION]: Utilizes
WorkerThreadPool.add_taskinscripts/async_save_manager.gdandscripts/background_data_prefetcher.gdto perform background I/O. This is a standard Godot feature used here to prevent main-thread stutters during file saving and asset prefetching. - [DATA_EXPOSURE_AND_EXFILTRATION]: Local file access is restricted to the safe
user://sandbox for game state persistence. No network exfiltration or access to sensitive system paths (like.sshor.aws) was found.
Audit Metadata