godot-quest-system

Pass

Audited by Gen Agent Trust Hub on Oct 12, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The analyzed skill consists of Godot Engine scripts (GDScript) and documentation for a quest tracking system. The logic focuses on managing quest states (accept, progress, complete), handling objective triggers via an event bus, and managing persistence through dictionary serialization.
  • [EXTERNAL_DOWNLOADS]: The skill contains references to official Godot documentation and other skills within the same author's GitHub repository (thedivergentai). These are documented as vendor resources and do not represent a security risk.
  • [COMMAND_EXECUTION]: No shell commands, subprocess calls, or dangerous system-level operations were found in the scripts. The QuestWaypointHelper and QuestConflictResolver use standard Godot APIs (NavigationAgent3D, Mutex) for their intended game-logic purposes.
  • [DATA_EXFILTRATION]: No network requests, hardcoded credentials, or access to sensitive local file paths (such as SSH keys or environment files) were detected. The quest_persistence_loader.gd script handles game state serialization into dictionaries, which is a standard pattern for save systems.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 12, 2026, 05:04 AM