bevy-3d-world-building

Installation
SKILL.md

Bevy 3D world building

When to use

Load this when placing meshes, lights, and colliders into a level. Scene spawn mechanics stay on bevy-asset-scenes. Physics bodies stay on bevy-physics-3d.

ECS shape

  • Spawn: entities with transforms and render components. bevy_mesh provides a mesh format. Check the mesh docs for primitive constructors before writing them.
  • Scenes: bevy_scene and bevy_gltf are features. Spawn details are on bevy-asset-scenes (AssetServer, scene spawn).
  • Lights: place them using bevy-3d-lighting.
  • Systems: level streaming is your state plus asset handles. No streaming type was opened.

Coming from Godot

Installs
4
GitHub Stars
850
First Seen
3 days ago