bevy-3d-world-building
Installation
SKILL.md
Bevy 3D world building
When to use
Load this when placing meshes, lights, and colliders into a level. Scene spawn mechanics stay on bevy-asset-scenes. Physics bodies stay on bevy-physics-3d.
ECS shape
- Spawn: entities with transforms and render components.
bevy_meshprovides a mesh format. Check the mesh docs for primitive constructors before writing them. - Scenes:
bevy_sceneandbevy_gltfare features. Spawn details are on bevy-asset-scenes (AssetServer, scene spawn). - Lights: place them using bevy-3d-lighting.
- Systems: level streaming is your state plus asset handles. No streaming type was opened.