bevy-tweening

Installation
SKILL.md

Bevy tweening

When to use

Load this when a value should ease over time. A tween player is yours to build in ECS from elapsed time.

ECS shape

  • Feature: bevy_curve is described as mathematical curves, not a tween player.
  • Components: a tween would be your own start, end, and elapsed fields until a player type is opened.
  • Systems: step elapsed time on Update or the fixed clock (Fixed on bevy::time, already used by character movement).
  • Animation: property animation over a clip is AnimationClip on bevy-animation. That is a clip, not a one-shot UI tween.

Coming from Godot

Installs
4
GitHub Stars
850
First Seen
3 days ago