godot-genre-shooter

Pass

Audited by Gen Agent Trust Hub on Oct 14, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill follows established Godot best practices for game mechanics, such as using _physics_process for hit registration and utilizing Resource objects for data-driven weapon balancing.
  • [SAFE]: External references and dependencies are confined to the official Godot documentation and other skills within the vendor's own ecosystem (thedivergentai), which are considered trusted resources.
  • [SAFE]: Network operations are limited to standard Godot high-level multiplayer RPCs (Remote Procedure Calls) with explicit instructions to perform server-side validation, mitigating common game-related vulnerabilities.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 14, 2026, 09:23 AM