godot-adapt-single-to-multiplayer
Pass
Audited by Gen Agent Trust Hub on May 25, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill provides legitimate architectural guidance and GDScripts for Godot multiplayer development. It incorporates security best practices, such as server-side validation of player movement and rate limiting for RPC calls to prevent client-side exploitation.
- [SAFE]: Network operations within the scripts, such as UPNP discovery for port forwarding and peer-to-peer communication, use standard Godot Engine APIs (ENetMultiplayerPeer, UPNP) and are appropriate for the skill's primary purpose of building networked games.
- [SAFE]: Analysis of the documentation and scripts revealed no evidence of prompt injection, data exfiltration, obfuscation, or unauthorized remote code execution patterns.
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