godot-adapt-single-to-multiplayer

Pass

Audited by Gen Agent Trust Hub on May 25, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill provides legitimate architectural guidance and GDScripts for Godot multiplayer development. It incorporates security best practices, such as server-side validation of player movement and rate limiting for RPC calls to prevent client-side exploitation.
  • [SAFE]: Network operations within the scripts, such as UPNP discovery for port forwarding and peer-to-peer communication, use standard Godot Engine APIs (ENetMultiplayerPeer, UPNP) and are appropriate for the skill's primary purpose of building networked games.
  • [SAFE]: Analysis of the documentation and scripts revealed no evidence of prompt injection, data exfiltration, obfuscation, or unauthorized remote code execution patterns.
Audit Metadata
Risk Level
SAFE
Analyzed
May 25, 2026, 09:37 AM
Security Audit — agent-trust-hub — godot-adapt-single-to-multiplayer