godot-genre-romance
Installation
SKILL.md
Genre: Romance & Dating Sim
Romance games are built on the "Affection Economy"—the management of player time and resources to influence NPC attraction, trust, and intimacy.
Core Loop
- Meet: Encounter potential love interests and establish baseline rapport.
- Date: Engage in structured events to learn preferences and test compatibility.
- Deepen: Invest resources (time, gifts, choices) to increase affection/stats.
- Branch: Story diverges into character-specific "Routes" based on major milestones.
- Resolve: Reach a specialized ending (Good/Normal/Bad) based on relationship quality.