godot-genre-romance

Installation
SKILL.md

Genre: Romance & Dating Sim

Romance games are built on the "Affection Economy"—the management of player time and resources to influence NPC attraction, trust, and intimacy.

Core Loop

  1. Meet: Encounter potential love interests and establish baseline rapport.
  2. Date: Engage in structured events to learn preferences and test compatibility.
  3. Deepen: Invest resources (time, gifts, choices) to increase affection/stats.
  4. Branch: Story diverges into character-specific "Routes" based on major milestones.
  5. Resolve: Reach a specialized ending (Good/Normal/Bad) based on relationship quality.

NEVER Do (Expert Anti-Patterns)

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73
GitHub Stars
165
First Seen
Feb 16, 2026