godot-input-handling

Installation
SKILL.md

Input Handling

Handle keyboard, mouse, gamepad, and touch input with proper buffering and accessibility support.

Available Scripts

advanced_input_buffer.gd

Frame-perfect input buffering system for responsive jumps, dashes, and combo chains.

safe_runtime_rebind.gd

Dynamic input rebinding with conflict detection, persistence, and multi-device support.

analog_deadzone_manager.gd

Radial deadzone management for analog sticks to eliminate drift while maintaining natural follow-through.

multi_touch_gestures.gd

Handling touch, drags, and pinch-to-zoom gestures for mobile and touchscreen compatibility.

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Installs
125
GitHub Stars
165
First Seen
Feb 10, 2026