godot-mechanic-revival

Installation
SKILL.md

Overview

Mortality beyond Game Over: progress-index checkpoints, soul graves, ghost/spirit collision layers, I-frame restitution, world-progress bitmasks, and death analytics (Sekiro / Hades / Souls-like).

Golden Path — Death → Fade → Restore → I-frame → World Persist

MANDATORY script order (read before improvising):

  1. revival_global_manager.gd — Autoload owns death → delay → respawn; resolve player via group Player.
  2. revival_death_timer.gd — 1–2s fade / death anim; never snap-respawn.
  3. revival_state_reset_guard.gd — zero velocity / clear locks before teleport.
  4. revival_health_restitution.gd — health restore + I-frames.
  5. revival_checkpoint_persistence.gd — write world-progress bitmask to user://. Optional layers: revival_soul_grave.gd, revival_ghost_mode.gd, revival_death_analytics.gd.

NEVER Do (Expert Revival Rules)

Installs
171
GitHub Stars
600
First Seen
Feb 16, 2026
godot-mechanic-revival — thedivergentai/gd-agentic-skills