scene-management
Installation
SKILL.md
Scene Management
Async loading, transitions, instance pooling, and caching define smooth scene workflows.
Available Scripts
async_scene_manager.gd
Expert async scene loader with progress tracking, error handling, and transition callbacks.
scene_pool.gd
Object pooling for frequently spawned scenes (bullets, particles, enemies).
scene_state_manager.gd
Preserves and restores scene state across transitions using "persist" group pattern.
MANDATORY - For Smooth Transitions: Read async_scene_manager.gd before implementing loading screens.