sculpt
Installation
SKILL.md
/sculpt — The Chisel Pass
Josh sculpts: build too much, then chisel until it's art. The building half comes naturally. This skill is the chisel — a disciplined subtraction pass that finds what the work is better without. Inspiration on record: a tired-eyed reader looked at Fullsy and said "the functionality is huge, almost too much... my eyes tired fast, there's no visual rest anywhere." That is the failure mode to hunt.
Phase 1 — Inventory
List everything the target contains: features, UI elements, sections, copy blocks, options, code paths, scope items. No judgment yet. The inventory IS the raw marble.
Phase 2 — Interrogate each piece
For every item, three questions:
- What does it earn? Concrete user value, not "might be useful."
- Who asked for it? A user, a real need, or just momentum during building?
- What breaks if it's gone? Often the honest answer is nothing.