tools-unity-behavior-designer

Installation
SKILL.md

Behavior Designer

Overview

Behavior Designer is a behavior tree implementation for Unity AI. This skill covers patterns for creating robust AI behaviors for enemies, NPCs, and game entities.

When to Use

  • Enemy AI behavior
  • NPC decision making
  • Boss fight patterns
  • Companion AI
  • Any complex state-based AI

Core Concepts

Behavior Tree Structure

Related skills
Installs
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GitHub Stars
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First Seen
Mar 14, 2026